What I did

UI / UX art direction, Logo design, icons design, layout conception


Goblinz Studio

Robothorium is a turn-based sci-fi RPG, that is still in development.

I worked on the project as the UI / UX art director and the logo designer and was in charge to designing all mockups, assets, layouts that are implementated in the game.

In the overall experience, I tried to balanced retro and modern assets, colors schemes, and graphic mockups. ‘Was such a cool project and a cool team to work with.

I was not in charge of characters design